There is an unruly mass of deadly dull eLearning platforms out there. Learning Management Systems designed with the base level of functionality in mind. The general approach is as follows: login and plug away. The problem, for most users, is that this offers all the appeal of a minor head-cold. Growth Engineering hold that the learning experience should interest and engage the student — not put them to sleep. Is it so much to ask that our learning experience should be fun?
We have built an Academy Platform LMS that draws on one of society’s best engagement engines: gaming. By introducing game mechanics to the world of online learning, we can ensure our students are hooked — emotionally and intellectually. The focus is on effective edutainment, not lecturing or preaching. Imagine you had access to a platform that could re-ignite your desire for self-development. That could add extra layers of motivation to your desire for knowledge.
This may sound like some kind of Utopian ideal, but we believe that we have cracked it. We have created a Platform that does something incredible: it makes the user’s learning journey fun. What follows is our research on how gamification can be applied to Academy Platforms in order to make the eLearning experience significantly more palatable.Revolutionising the Academy Platform LMS through gamification (178)